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    Home » King Arthur Legends Rise – Patch Notes – 13/11

    King Arthur Legends Rise – Patch Notes – 13/11

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    By Mobile Gamer on November 13, 2024 King Arthur: Legends Rise
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    ■ Known Issues

    – Issue where the triggering conditions for certain skills are displayed incorrectly.

    ▶ Current Description: When an ally is attacked

    Correct Trigger:  After an ally attacks

    Skills affected

    – [Bedivere]’s Chivalry Tier 8 Skill

    – [Lot]’s Chivalry Tier 3 Skill

    – [Gareth]’s Chivalry Tier 3 Skill

    – Adventure Mode Ch. 8 Monster [Claudas]’s Skill

     

    – Issue where the description in [Guinevere]’s Frost Relic Skill 2 ‘Silver Rage’ incorrectly displays 9% of Guinevere’s Max HP for the Shield effect in Traditional Chinese.

    * The correct value of 15% is applied, only the number in the description that is incorrect.

     

    ■ Details

    (1) New Events

    – Legendary Hero ‘Bedivere’ Rate Up Summon

    – Hero Power Up Boosting Event

    – Relics Power Up Boosting Event

    – Monster Hunter Ranking Event

    – Gold Collecting Event

    – Arena Challenge Event

     

    🔗 Check out the [Event Notice]

     

    (2) Improvements

    – Improves the Arena Matching System

     

    – Fixes the item for challenging [Power Up Dungeon: Frozen Plain] 8th Floor.

    ▶ Before: Common Relic Breath → After: Uncommon Relic Breath

     

    – Fixes the issue where the Shield granted by [Guinevere]’s Passive Skill 3 was incorrectly displayed as 20%, and not 100% as it should be.

     

    – UI Improvements

    ▶ Fixes the issue in the Power Up Guide, where the item’s Source List for Hero Skill Level Up materials incorrectly displays the source as from “Normal Difficulty” instead of “Hard Difficulty”.

    ▶ Fixes the issue where the difficulty to unlock each content was not displayed.

    ▶ Fixes the issue where the icon of the expected clear reward from the Adventure Mode’s Treasure Chest (Mimic Chest) and the actual received reward was displayed differently.

    ▶ Improves the Source List

    ▶ Description Improvements (Added)

    ・Improves the description of [Guinevere]’s Flame Relic Active Skill 2 in english

    – Before: Shield: 20% of Guinevere’s Max HP.

    – After: Shield: 5% of Guinevere’s Max HP.

    ・Improves the description of [Nicholas] Chivalry Tier 3 ‘Hidden Purpose’

    – Added the ‘Cooldown: 4 turn(s)’ that was missing to the description.

    ・Improves the description of [Rosier] Chivalry Tier 8 about the duration of the Inflict DOT effect.

    – If target has [Inflict DOT] →  If target has [Bleed]

    ・Adds the skill factor [Transparent Throwing Star] to Tristan’s Chivalry Tier 8 ‘Blade Storm’.

    – Attacks 1 enemy 5 times. Total Damage: 100% ATK. Each point of ATK SPD increases damage per hit. Total additional damage per point: 0.6% ATK.

    ・Improves the description of [Trygve]’s Frost Relic Active Skill 2.

    – Deals additional damage equal to 35% ATK upon triggering [Mark Explosion] → Triggers [Mark Explosion if target has [Mark]

    ・Improves the description of [Bedivere]’s Chivalry Tier 2 ‘Oath Of Honor’.

    – Before: Gain [1] for [Pierce Increase I] turn(s).

    – After: Gain [Pierce Increase I] for 1 turn(s).

     

    * Only the description of the skill has been modified, the actual skill effect remains the same.

     

     

    (3) Hero Balance Adjustments

     

    Merlin

    [Flame Relic] Active Skill 2 – Phoenix’s Advance

    Previous
    Effect

    The Attack Gauge Charge and Recovery from [Phoenix Ashes]

    was affected by the allies’ resistance stats.

    Adjusted
    Effect

    Positive Effects are no longer influenced by resistance stats.

    [Frost Relic] Active Skill 2 – Frosty Explosion

    Previous
    Effect

    The Attack Gauge Charge from Frozen Remains was affected by the allies’ resistance stats.

    Adjusted
    Effect

    Positive Effects are no longer influenced by resistance stats.

    Cormac

    Passive Skill 1 – Irish Memorial

    Previous
    Effect

    When attacking:

    · Gain [Defense Increase I] for 1 turn(s).

     

    If there are 3 or more enemies

    100% chance to inflict [Evasion Rate Decrease II] on all enemies for 2 turn(s).

    Adjusted Effect

    When attacking:

    · Gain [Defense Increase I] for 1 turn(s).

     

    If there are 3 or more enemies

    100% chance to inflict [Evasion Rate Decrease III] on all enemies for 2 turn(s).

    Bors

    [Flame Relic] Active Skill 3 – Fiery Sweep

    Previous
    Effect

    Attacks all enemies. Damage: 68% ATK + 3% Max HP.

     

    70% chance to grant all allies [Counterattack Damage Increase II] for 2 turn(s).

    Adjusted
    Effect

    Attacks all enemies. Damage: 68% ATK + 3% Max HP.

     

    70% chance to grant all allies [Counterattack Damage Increase II] for 3 turn(s).

    [Frost Relic] Active Skill 3 – Erupting Chill

    Previous
    Effect

    Attacks all enemies 3 times. Damage: 78% ATK + 3.3% Max HP.

     

    80% chance to grant all allies [Counterattack Damage Increase II] for 2 turn(s).

    Adjusted
    Effect

    Attacks all enemies 3 times. Damage: 78% ATK + 3.3% Max HP.

     

    80% chance to grant all allies [Counterattack Damage Increase II] for 3 turn(s).

    [Storm Relic] Active Skill 3 – Sharp Sweep

    Previous

    Effect

    Attacks all enemies. Damage: 68% ATK + 3% Max HP

     

    70% chance to grant all allies [Counterattack Damage Increase II] for 2 turn(s).

    Adjusted

    Effect

    Attacks all enemies. Damage: 68% ATK + 3% Max HP

     

    70% chance to grant all allies [Counterattack Damage Increase II] for 3 turn(s).

    Gareth

    [Fire, Frost, Storm Relics] Active Skill 1 – Exhaustive Fist

    Previous
    Effect

    Attacks 1 enemy 2 times. Total damage: 40% ATK + 1.8% Max HP.

     

    20% chance to inflict [Stun] for 1 turn(s).

    Adjusted
    Effect

    Attacks 1 enemy 2 times. Total damage: 40% ATK + 1.8% Max HP.

     

    30% chance to inflict [Stun] for 1 turn(s).

    Arthur

    Passive Skill 1 – Commanding Shout

    Previous
    Effect

    Lv. 3 Skill: Passive Cooltime -1

    Adjusted
    Effect

    Lv. 3 Skill: CS Rate turn(s) +1

    Kyrddin

    Passive Skill 1 – Raging Darkness

    Previous
    Effect

    Lv. 2 Skill: Increase ATK, Defense Increase turn(s) +1

    Adjusted
    Effect

    Lv. 2 Skill: Increase ATK, Defense Increase turn(s) +2

    Passive Skill 2 – Nocturnal Fay

    Previous
    Effect

    Default Skill Uses 1

    Lv. 2 Skill: Max Uses +1

    Adjusted
    Effect

    Default Skill Uses 2

    Lv. 2 Skill: Max Uses +2

    Clarisin

    [Chivalry Tier 4] – Relentless Pursuit

    Previous
    Effect

    [Reverberating Charisma] inflicts [Evasion Rate Decrease III] on all enemies for 2 turn(s).

    Adjusted
    Effect

    [Reverberating Charisma] inflicts [Evasion Rate Decrease III] on all enemies for 3 turn(s).

    [Chivalry Tier 8] – Seize the Moment

    Previous
    Effect

    [Jaw Twister] Damage: 59% ATK.

    Adjusted
    Effect

    [Jaw Twister] Damage: 83% ATK.

    Bedivere

    [Storm Relic] Active Skill 2 – Gale Spear

    Previous

    Effect

    Gain [CS Rate Increase II] for 3 turn(s).

     

    Attacks 1 enemy. Damage: 126% ATK.

    Adjusted
    Effect

    Gain [CS Rate Increase II] for 3 turn(s).

     

    Attacks 1 enemy. Damage: 140% ATK.

    Morgan

    [Storm Relic] Active Skill 3 – Eye of Disaster

    Previous
    Effect

    Attacks all enemies 2 times. Total Damage: 98% ATK.

     

    60% chance to inflict [Sleep] for 1 turn(s).

    80% chance to inflict [Recovery Disruption] for 1 turn(s).

    Adjusted

    Effect

    Attacks all enemies 2 times. Total Damage: 98% ATK.

     

    80% chance to inflict [Recovery Disruption] for 1 turn(s).

    60% chance to inflict [Sleep] for 1 turn(s).

    Gillien

    Passive Skill 3 – Flexible Diplomacy

    Previous
    Effect

    Cooldown: X

    Adjusted
    Effect

    Cooldown: 1 turn(s)

    Turin

    [Chivalry Tier 8] – Research Results

    Previous
    Effect

    [Healing Elixir] 100% Max HP recovery

    Cooldown: X

    Adjusted

    Effect

    [Healing Elixir] 30% Max HP recovery

    Cooldown: 1 turn(s)

    Passive Skill 2 – Darkwoods’ Grace

    Previous
    Effect

    [Recovery Powder] 100% Max HP recovery

    Cooldown: X

    Adjusted

    Effect

    [Recovery Powder] 30% Max HP recovery

    Cooldown: 1 turn(s)

    Nicholas

    [Flame Relic] Active Skill 2 – Heretical Flame

    Previous
    Effect

    Attacks up to 2 random enemies. Damage per hit: 70% ATK.

     

    inflicts [Effect Resistance Decrease I] for 2 turn(s).

    Adjusted
    Effect

    Attacks up to 2 random enemies. Damage per hit: 108% ATK.

     

    Inflicts [Effect Resistance Decrease I] for 2 turn(s).

    [Storm Relic] Active Skill 2 – An Ominous Wind

    Previous
    Effect

    Attacks up to 2 random enemies. Damage per hit: 54% ATK.

     

    Inflicts [Effect Resistance Decrease I] for 2 turn(s).

    Adjusted
    Effect

    Attacks up to 2 random enemies. Damage per hit: 108% ATK.

     

    Inflicts [Effect Resistance Decrease I] for 2 turn(s).

    Ban

    [Flame Relic] Active Skill 2 – Furious Strikes

    Previous
    Effect

    Attacks 1 enemy 2 times. Total damage: 64% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

     

    50% chance to inflict [Attack Speed Decrease I] for 2 turn(s).

    Adjusted
    Effect

    Attacks 1 enemy 2 times. Total damage: 64% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

     

    50% chance to inflict [Attack Speed Decrease I] for 2 turn(s).

    [Flame Relic] Active Skill 3 – Fiery Tornado

    Previous
    Effect

    Attacks 1 enemy 4 times. Total damage: 92% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 1.2% ATK.

     

    The last two hits have a 80% chance to reduce the target’s Attack Gauge by 20%.

    Adjusted
    Effect

    Attacks 1 enemy 4 times. Total damage: 92% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK

     

    The last two hits have a 80% chance to reduce the target’s Attack Gauge by 20%.

    [Frost Relic] Active Skill 2 – Frozen Rush

    Previous
    Effect

    Attacks 1 enemy 3 times. Total damage: 63% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.9% ATK.

     

    Upon each hit, 30% chance to gain [Attack Speed Increase I] for 2 turn(s).

    Adjusted
    Effect

    Attacks 1 enemy 3 times. Total damage: 63% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

     

    Upon each hit, 30% chance to gain [Attack Speed Increase I] for 2 turn(s).

    [Frost Relic] Active Skill 3 – Lion’s Advance

    Previous
    Effect

    Attacks all enemies 2 times. Total Damage: 50% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

     

    50% chance to reduce the target’s Attack Gauge by 10%.

    Adjusted
    Effect

    Attacks all enemies 2 times. Total Damage: 50% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

     

    50% chance to reduce the target’s Attack Gauge by 10%.

    [Storm Relic] Active Skill 2 – Stormy Fangs

    Previous
    Effect

    Attacks 1 enemy 4 times. Total damage: 64% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 1.2% ATK.

     

    50% chance to reduce the target’s Attack Gauge by 5%.

    Adjusted
    Effect

    Attacks 1 enemy 4 times. Total damage: 64% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

     

    50% chance to reduce the target’s Attack Gauge by 5%.

    [Storm Relic] Active Skill 3 – Ravaging Tornado

    Previous
    Effect

    Attacks 1 enemy 5 times. Total Damage: 90% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 1.5% ATK.

     

    The first two hits have a 40% chance to gain [Attack Speed Increase I] for 3 turn(s).

    Lv.2: ATK Damage +35%

    Lv.3: ATK Damage +35%

    Lv.6: ATK Damage +35%

    Adjusted
    Effect

    Attacks 1 enemy 5 times. Total Damage: 90% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.4% ATK.

     

    The first two hits have a 40% chance to gain [Attack Speed Increase I] for 3 turn(s).

    Lv.2: ATK Damage +25%

    Lv.3: ATK Damage +30%

    Lv.6: ATK Damage +40%

    [Chivalry Tier 8] – King’s Hunt

    Previous
    Effect

    [Lion’s Rage] grants self [Fierce Blade] for 2 turn(s).

    Adjusted
    Effect

    [Lion’s Rage] grants self [Fierce Blade] and [Drain Increase] for 2 turn(s).

    * Drain Increase: 15% has been added.

    Tristan

    [Flame Relic] Active Skill 3 – Spectral Dance

    Previous
    Effect

    Attacks 1 enemy 8 times. Total damage: 96% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK

     

    Charges Attack Gauge by 30%.

    Adjusted
    Effect

    Attacks 1 enemy 8 times. Total damage: 96% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

     

    Charges Attack Gauge by 30%.

    [Frost Relic] Active Skill 2 – Shadow Throw

    Previous
    Effect

    Attacks 1 enemy and 1 random enemy. Total damage: 70% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

     

    Then, if the target has [Protection], deals additional damage 2 times. Total damage: 70% ATK.

    Attacks 2 random enemies.

    Adjusted
    Effect

    Attacks 1 enemy and 1 random enemy. Total damage: 70% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK.

     

    Then, if the target has [Protection], deals additional damage 2 times. Total damage: 70% ATK.

    Attacks 1 enemy and then a random enemy.

    [Frost Relic] Active Skill 3 – Deadly Strike

    Previous
    Effect

    Attacks 1 enemy. Damage: 98% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK

     

    100% chance to inflict [Attack Speed Decrease I] for 2 turn(s).

    Adjusted
    Effect

    Attacks 1 enemy. Damage: 98% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

     

    100% chance to inflict [Attack Speed Decrease I] for 2 turn(s).

    [Storm Relic] Active Skill 3 – Blade of Bleeding

    Previous
    Effect

    Attacks 1 enemy 3 times. Total damage: 99% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK.

     

    Inflict [Attack Speed Decrease I] for 2 turn(s).

     

    Then, if the target has [Protection], deals additional damage 1 time. Damage: 33% ATK.

    Adjusted
    Effect

    Attacks 1 enemy 3 times. Total damage: 99% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

     

    Inflict [Attack Speed Decrease I] for 2 turn(s).

     

    Then, if the target has [Protection], deals additional damage 1 time. Damage: 33% ATK.

    [Chivalry Tier 8] – Blade Storm

    Previous
    Effect

    670% ATK.

    Total Extra Damage per ATK SPD point: 1.5% ATK

    Adjusted
    Effect

    100% ATK.

    Total Extra Damage per ATK SPD point: 0.6% ATK.

    Trygve

    [Flame Relic] Active Skill 2 – Aim for the Vitals

    Previous
    Effect

    Attacks 1 enemy. Damage: 35% ATK.

    Each point of ATK SPD increases damage per Point. Total Extra Damage per Point: 0.3% ATK.

     

    100% chance to trigger [Mark Explosion].

    Adjusted
    Effect

    Attacks 1 enemy. Damage: 35% ATK.

    Each point of ATK SPD increases damage per Point. Total Extra Damage per Point: 0.1% ATK.

     

    100% chance to trigger [Mark Explosion].

    [Frost Relic] Active Skill 2 – Aim for the Vitals

    Previous
    Effect

    Attacks 1 enemy. Damage: 35% ATK.

    Each point of ATK SPD increases damage per Point. Total Extra Damage per Point: 0.3% ATK.

     

    Deals additional damage equal to 35% ATK upon triggering [Mark Explosion].

    Adjusted
    Effect

    Attacks 1 enemy. Damage: 35% ATK.

    Each point of ATK SPD increases damage per Point. Total Extra Damage per Point: 0.1% ATK.

     

    Triggers [Mark Explosion if target has [Mark]

    [Frost Relic] Active Skill 3 – You’re All Tied Up

    Previous
    Effect

    Attacks all enemies 3 times. Damage: 49% ATK.

    Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK.

     

    If target has [Mark]:

    60% chance to inflict [Confusion] for 1 turn(s).

    Adjusted
    Effect

    Attacks all enemies 3 times. Damage: 49% ATK.

    Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

     

    If target has [Mark]:

    60% chance to inflict [Confusion] for 1 turn(s).

    [Storm Relic] Active Skill 3 – Electric Strike

    Previous
    Effect

    Attacks 1 enemy 4 times. Total damage: 100% ATK.

    Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 1.2% ATK.

     

    If target has [Mark]:

    Attacks 1 more time. Damage: 25% ATK.

    Lv.4: ATK Damage +45%

    Lv.5: ATK Damage +45%

    Adjusted
    Effect

    Attacks 1 enemy 4 times. Total damage: 100% ATK.

    Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.4% ATK.

     

    If target has [Mark]:

    Attacks 1 more time. Damage: 25% ATK.

    Lv.4: ATK Damage +36%, Extra Damage +9%

    Lv.5: ATK Damage +36%, Extra Damage +9%

    Lionel

    [Flame Relic] Active Skill 3 – Queen Bee’s Blistering Assault

    Previous
    Effect

    Attacks all enemies 3 times. Total Damage: 51% ATK.

     

    Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.9% ATK.

    Adjusted
    Effect

    Attacks all enemies 3 times. Total Damage: 51% ATK.

     

    Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

    [Storm Relic] Active Skill 3 – Queen Bee’s Blistering Assault

    Previous
    Effect

    Attacks all enemies 3 times. Total Damage: 51% ATK.

     

    Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.9% ATK.

    Adjusted
    Effect

    Attacks all enemies 3 times. Total Damage: 51% ATK.

     

    Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

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